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- ;© 2000 script by Aldo Bianchi
- ;Example for Capital Punishment
-
- Resident >NIL: execute PURE ;do not remove this entry
- Resident >NIL: assign PURE ;do not remove this entry
- execute rad1:s/programpath ;do not remove this entry
- assign sys: "" ;do not remove this entry
- path sys:c add ;do not remove this entry
- assign fonts: sys:fonts ;do not remove this entry
- assign libs: sys:libs ;do not remove this entry
- assign devs: sys:devs ;do not remove this entry
- assign env: sys:prefs/env-archive ;do not remove this entry
- makedir ram:t ;do not remove this entry
- assign t: ram:t ;do not remove this entry
- run >nil: clicknot ;stop click on DF0
- if exists devs:Mountcdroom ;do not remove this entry
- execute devs:Mountcdroom ;do not remove this entry
- endif ;do not remove this entry
- execute rad1:programpath ;do not remove this entry
- bootcontrol remove quiet ;do not remove this entry
- remrad force ;do not remove this entry
-
- ;***********************************************************************************
- execute cp ;put here the script or executable of the game
- ;***********************************************************************************
-
- ;REMENBER:put always Execute before if the game runs with a script.
- run >nil: remrad force
- run >nil: reset ;reset computer if the game have an exit button
- ;remove it is the game is shell-autoclose
- ;END of script
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